// eFreeze Server Variables
// ========================
// notice: default values represent default insta freezetag values, without
// any eFreeze features
//
// v 1.02
// 11 Sep 05
g_hook <0|1> (default: 1)
0 - Disables grappling hook
1 - Enables grappling hook, players can use it with: bind <key> +button5
g_hookSpeed <units/sec> (default: 800)
The speed at which the hook leaves from the player's position till
it hit a surface
g_hookSpeedPull <units/sec> (default: 800)
The speed at which a player is pulled along the hook's path after it has hit a surface
g_hookDelay <milliseconds> (default: 400)
Specifies the minimum number of MILLISECONDS that a player can redeploy a hook after use
g_hookHoldTime <seconds> (default: 0)
Specifies the maximum number of seconds that a player's hook will remain attached
0 - Disables
g_hookSky <0|1> (default: 0)
0 - Players cannot hook the "sky" surface
1 - Players can hook onto any surface
g_hookDamage <value> (default: 0)
Amount of damage hook does on impact
g_thawTime <milliseconds> (default: 2000)
Amount of time in milliseconds a player will need to thaw a person
g_autothawTime <seconds> (default: 150)
Amount of time in seconds a frozen body will need to thaw itself
g_lavaThaw <milliseconds> (default: 5000)
Amount of time in milliseconds lava or slime will need to thaw a frozen body
g_teamKnockBack <units/sec> (default: 1000)
Knockback force a weapon will do on team player. This won't effect on frozen team bodies.
g_teamSwitchTime <milliseconds> (default: 5000)
Amount of time in seconds needed between a player is able to swith teams
wp_railReloadTime <milliseconds> (default: 1500)
Amount of time in milliseconds railgun will need to reload
wp_railjump <units/sec> (default: 0)
Amount of units a rail will knock player back with
wp_railSplashDamage <0|1> (default: 0)
0 - Disables rail splash damage
1 - Enables rail splash damage, similar to rocket splash damage
wp_gauntletjump <units/sec> (default: 0)
Amount of units a gauntlet will knock player back with when hitting a wall
wp_switchDelay <milliseconds> (default: 450)
Amount of time in milliseconds needed to switch weapons
g_voteClientLimit <value> (default: 0)
Amount of votes a client is allowed to vote per map
g_voteGameLimit <value> (default: 0)
Amount of votes allowed to be voted per map
g_spawnInVuln <milliseconds> (default: 0)
Amount of time in milliseconds player won't be able to get killed or shoot
g_spawnEnemyRadius <units> (default: 0)
Distance, in units, around a spawn point to check for enemies. Spawn on a spawn point where there are no or fewest enemies.
g_noWrongPlace <0|1> (default: 0)
0 - "Wrong Place" surface kills player
1 - When falling into "Wrong Place" surface it will teleport player to nearest spawn point instead of killing him
g_nameFloodProtect <milliseconds> (default: 0)
Amount of milliseconds between needed before nick changing will be possible
g_showSpecChat <0|1> (default: 1)
0 - Spectator chats will be seen only to spectators and not to those who play
1 - Spectator chats are shown to everybody (notice: this is only for tdm/ctf)
sv_maxMaxPackets <value> (default: 0)
Maximum number of MaxPackets a client will be able to set
sv_minMaxPackets <value> (default: 0)
Minimum number of MaxPackets a client will be able to set
sv_maxSnaps <value> (default: 0)
Maximum number of Snaps a client will be able to set
sv_minSnaps <value> (default: 0)
Minimum number of Snaps a client will be able to set
sv_maxTimeNudge <value> (default: 0)
Maximum number of TimeNudge a client will be able to set
sv_minTimeNudge <value> (default: 0)
Minimum number of TimeNudge a client will be able to set
sv_minRate <value> (default: 0)
Minimum Rate a client will be able to set
g_cheatProtect <0|1|2> (default: 2)
0 - Disables cheat protection
1 - Enables logging and kicks cheater
2 - Enables logging and kick-ban cheater
g_cheatlog <filename> (default: logs/cheat.log)
Filename where cheaters ip, nickname and date will be logged. It is also possible to include a directory in filename
g_adminpass <password> (default: "")
A Password admin will need to access admin commands. If no password will be set it will disable access to admin commands. Player can set admin password on client side with: admin <password>
g_adminlimit <value> (default: 0)
0 - enables all admin commands
sum of the numbers at each command will prevent it's useage. For Example a number 70 (2 + 4 + 64) will disable admin to be able to kick, kickban and force teams. Admin can also check available commands with: ad_commands, ad_listcommands
1 ad_clientlist
2 ad_kick
4 ad_kickban
8 ad_listip
16 ad_addip
32 ad_removeip
64 ad_forceteam
128 ad_vote
256 ad_mute
512 ad_unmute
1024 ad_listcheatips
2048 ad_removecheatip
====
4095 (total sum)