SERVER SIDE VARIABLES
Section: EFREEZE Mod | Started by: none | Date: 31/03/2005 14:40

// eFreeze Server Variables
// ========================
// notice: default values represent default insta freezetag values, without
//         any eFreeze features
//
// v 1.02
// 11 Sep 05



g_hook <0|1> (default: 1)
   0 - Disables grappling hook
   1 - Enables grappling hook, players can use it with: bind <key> +button5


g_hookSpeed <units/sec> (default: 800)
   The speed at which the hook leaves from the player's position till
    it hit a surface


g_hookSpeedPull <units/sec> (default: 800)
   The speed at which a player is pulled along the hook's path after it has hit a surface


g_hookDelay <milliseconds> (default: 400)
   Specifies the minimum number of MILLISECONDS that a player can redeploy a hook after use


g_hookHoldTime <seconds> (default: 0)
   Specifies the maximum number of seconds that a player's hook will remain attached
   0 - Disables


g_hookSky <0|1> (default: 0)
   0 - Players cannot hook the "sky" surface
   1 - Players can hook onto any surface
 
g_hookDamage <value> (default: 0)
   Amount of damage hook does on impact


g_thawTime <milliseconds> (default: 2000)
   Amount of time in milliseconds a player will need to thaw a person


g_autothawTime <seconds> (default: 150)
   Amount of time in seconds a frozen body will need to thaw itself


g_lavaThaw <milliseconds> (default: 5000)
   Amount of time in milliseconds lava or slime will need to thaw a frozen body


g_teamKnockBack <units/sec> (default: 1000)
   Knockback force a weapon will do on team player. This won't effect on frozen team bodies.
 
g_teamSwitchTime <milliseconds> (default: 5000)
   Amount of time in seconds needed between a player is able to swith teams

wp_railReloadTime <milliseconds> (default: 1500)
   Amount of time in milliseconds railgun will need to reload


wp_railjump <units/sec> (default: 0)
   Amount of units a rail will knock player back with


wp_railSplashDamage <0|1> (default: 0)
   0 - Disables rail splash damage
   1 - Enables rail splash damage, similar to rocket splash damage


wp_gauntletjump <units/sec> (default: 0)
   Amount of units a gauntlet will knock player back with when hitting a wall


wp_switchDelay <milliseconds> (default: 450)
   Amount of time in milliseconds needed to switch weapons


g_voteClientLimit <value> (default: 0)
   Amount of votes a client is allowed to vote per map
  
g_voteGameLimit <value> (default: 0)
   Amount of votes allowed to be voted per map


g_spawnInVuln <milliseconds> (default: 0)
   Amount of time in milliseconds player won't be able to get killed or shoot


g_spawnEnemyRadius <units> (default: 0)
   Distance, in units, around a spawn point to check for enemies. Spawn on a spawn point where there are no or fewest enemies.


g_noWrongPlace <0|1> (default: 0)
   0 - "Wrong Place" surface kills player
   1 - When falling into "Wrong Place" surface it will teleport player to nearest spawn point instead of killing him


g_nameFloodProtect <milliseconds> (default: 0)
   Amount of milliseconds between needed before nick changing will be possible


g_showSpecChat <0|1> (default: 1)
   0 - Spectator chats will be seen only to spectators and not to those who play
   1 - Spectator chats are shown to everybody (notice: this is only for tdm/ctf)


sv_maxMaxPackets <value> (default: 0)
   Maximum number of MaxPackets a client will be able to set


sv_minMaxPackets <value> (default: 0)
   Minimum number of MaxPackets a client will be able to set


sv_maxSnaps <value> (default: 0)
   Maximum number of Snaps a client will be able to set


sv_minSnaps <value> (default: 0)
   Minimum number of Snaps a client will be able to set


sv_maxTimeNudge <value> (default: 0)
   Maximum number of TimeNudge a client will be able to set


sv_minTimeNudge <value> (default: 0)
   Minimum number of TimeNudge a client will be able to set


sv_minRate <value> (default: 0)
   Minimum Rate a client will be able to set


g_cheatProtect <0|1|2> (default: 2)
   0 - Disables cheat protection
   1 - Enables logging and kicks cheater
   2 - Enables logging and kick-ban cheater


g_cheatlog <filename> (default: logs/cheat.log)
   Filename where cheaters ip, nickname and date will be logged. It is also possible to include a directory in filename


g_adminpass <password> (default: "")
   A Password admin will need to access admin commands. If no password will be set it will disable access to admin commands. Player can set admin password on client side with: admin <password>


g_adminlimit <value> (default: 0)
   0 - enables all admin commands
   sum of the numbers at each command will prevent it's useage. For Example a number 70 (2 + 4 + 64) will disable admin to be able to kick, kickban and force teams. Admin can also check available commands with: ad_commands, ad_listcommands
 
            1 ad_clientlist
            2 ad_kick
            4 ad_kickban
            8 ad_listip
           16 ad_addip
           32 ad_removeip
           64 ad_forceteam
          128 ad_vote
          256 ad_mute
          512 ad_unmute
         1024 ad_listcheatips
         2048 ad_removecheatip
         ====
         4095 (total sum)