New Ideas!
Section: 1.32 Freeze Word | Started by: absinthe | Date: 25/09/2006 11:20

Hey all!


I want this topic to theme new things and new ideas! For example the link psylle posted: http://www.evenbalance.com/publications/players/index.htm


Idea: I had one about a player market. we could create a forum where all players who look for a clan can present themselves, the same with clans who want new players! just an idea...


Another Idea: Are there still bugs in efreeze? report them here! none let slip he could work over the efreeze version!


One More Idea: Another useful thing for all who haven't done it yet: download new maps in our download section! We want new maps to be played - in public AND clanwars!


...and please post with sense here in this topic! :p


Yours ABZ

about bugs: i think none knows every one bug ;)


im thinking about official efreeze ladder, which all clans must accept,


or "No cheats project", clans are joining it and if someone is suspecting player from this clan, we are checking player for bots and other shitty stuff.

Yeah lets get our own clan ladder like those gays on freezedt have, and maybe player stats from the servers that'd be leet. =]
ledder would be awesome, but then everyone needs a legit cdkey .. ain't problem for us, but most, if not all, polish clans would be gone and players as well i guess ..

 


Why would polish players be less likely to have a Q3 CD key?


As this is "New Ideas" post, and talking about polish, well.. It may be a good idea to put some general guidelines on freeze servers for everybody's sake like:


- Speak *ENGLISH* (<-- international language - Polish is _not_ international)
- Dont thaw steal
- Dont lame reconnect
- etc.

Well, you may believe it or not but 90% of polish efreze players playin on non-legal q3 without original key. Sure, they can still use keygens to get valid keys but that's not the point here.

I agree. There have to be some strict rules for each servers but don't forget that you need somebody to keep them. Without good admins who would watch the game it'll be same as now. We will have cheaters who won't get banned, abusers, insults, silly reconnects, personal wars etc.

I don't agree to make english as default language. I saw many people using french, german, russian or itialan or polish. You can't force them to speak english on server all the time, same like q3 doesn't allow private messages visible only for one player.

some guidelines are a good thought!  I would add Camping (not guarding) staying in one place for minutes! I would directly ban those, who use the bugs in q3 as a camping spot: i specially mean dm11 staying there in the lava, ruining everyone elses fun!


Of course we need a somebody to supervise that! I thought of a "high council" (so proud of this idea :p) anyway, a list of official players from respected clans have acces to rcons of the used servers (then in 1.32) if players constantly abuse our guidelines - they can be reported and banned.


The other ideas i like very much too! Ladder, Player Stats... go for it!


About bugs: I know there's a bug thread :p Well, adam are u sure none knows them all? are there any bugs? and can they be solved? none?

Hey I was just wondering we're still going to have that name registration thing right? This way if people cheat we know who they are and what their name is, much easier instead of them using Unnamedplayer or other crap so we don't know who they are. I hate fakes anyway like alot of other people I see moaning in the servers so I hope we use this.

 


About private messaging system, I believe its possible to pm somebody in Q3 though i don't know how to but maybe evol (who ive already seen do it i think) may explain the way to do it. Speaking in english in a public internet place is a matter of respect in my opinion. We are a community and one of the things i like most in Efreeze are the breaks and the time gossiping with other players. Of course I wouldnt be able to perform it if they all talked their original language since I only fluently speak english and french.


"High council" sounds like a neat idea. But to help the people from the high council: the "watchers", an external web interface letting admins set temporary kicks/bans would be nice. Normal people should be able to watch whos been banned, as well as the reasons and the length of the bans. Nobody is perfect and we should give people second chances especially since lots of people here are quite young hence a temporary bans system would be awesome. Of course I do not want to see more cheaters but I think there should be different punishments for different acts.


Also, I second Andi's statement about DM11 lava bug camping. This belongs to the list of lil annoying things whose authors should suffer a temporary exclusion from EF servers (something between 3 to 10 days).


Edit: Just saw evols post and yeah, having real names would be cool (or a list of aliases such as the one one Weed Arcain Server Statics site) =)


 


Best Regards,

So many wise words and i am only a monkey :p

btw, i thought this Ben nublet was polish, but then he said he spoke english fluently! < : D

dm11 lava bug is solved in 1.32, isnt it?


name registration: you must pay for it on pb site if i remember good.


cdkeys: yes, generated cdkey is not the point, becouse after ban you still can generate new cdgay.


Maybe hardware ban ( i heard about it, but i dont remember in which game ) can be good :)

Maybe StemA or NoNE can pay for it then 8)

Name registration--->you can still steal an existing name and be lame with it...

Ladder--->clan and personal? would be nice
Name registration is a bit weird idea. The problem is that some players can and probably will register their names but most won't mainly beucause it's paid. It won't really help to trace the real troublemakers. Maybe another clean logfile, with connects/disconnects/name changes would be more usefull here. In that case server admin could easly find nickstlealer and punish him problerly. AFAIR it costs 12$ per months for regular players and twice as that for clans.







Remote managament could be done by a modified webrcon (http://frenchfragfactory.net/ozh/archives/2005/01/22/quake3-webrcon-web-based-rcon-interface/) or something similiar, so that's not a big problem.






"High Council" idea looks interesing but players who would have access to rcons must be choosed very wisesly. It wouldn't be nice to see some offended "member" kickin' random people from server just for fun or because another member pissed him of ;)




Ladder, stats - idea is good, but how can it be done? I'm not sure how 1.32 community will look like but currently we have few independent servers. If it had to be done, it should be common for all servers. I saw that VSP allow to get log files needed to build statistics via ftp. It could be used to make common players stats.




PM system - i haven't seen it workin in any mod, it's rather q3 dependant thing and might be hard to implememnt in mod only. I'd like to see it working some day, as well as a possiblity to ignore/silence player both for whole server (by an admin) or for players (/eg_ignoreadd nickname/clientnumber?).




VSP i'm using for statistics isn't perfect, but still it helps sometimes ;) It seems it catches users by their name chances ignoring their IPs. With 1.32 it's possible to find players by their GUIDs as well.



I'm not sure, but does 1.32 log date and time properly? I haven't got time to check it and on 1.31 it looks funny, cause instead of normal date and time in logs i get time in minutes after server was started what makes that VSP can't log played games properly.




Adam: hardware bans works in Counter-Strike, Call od Duty, Medal of Honor, Enemy Territory (which is game based on q3 engine using PB as well). I'm not sure if it works in Q3 but i do know that it can be cheated as well ;) Personally i don't think that we really need to punish anyone till the end of work. Temporary ban should do the job.

:)


about webrcon: useful tool if you don't want give rcon to others ;) im already using it.


pb has builded-in webinferace too :)


about ladder and stats: im thinking about clan ladder. clans are joining to this project and when they play cw, they make screens and they send me or some1 other after war and im updating stats < : D


 


 

< : D

Sounds pretty neet, Adam.


<: D

yawn


I came into the server to play some quake and there was 2 guys and both of them were cheating this is pathetic lol. They are new people so yeah they arent really good with the cheats but you can still see it quite clearly and i took a screenshot of one of the guys when he came back to the server check it out. I'm not sure what the other guys name was he left on the map before but nevermind, 1.32 is just around the corner now. =]


 


http://img98.imageshack.us/my.php?image=shot0000bd8.jpg

I got some good idea's!
How about makeing a quake 3 freeze ladder like the OGL?
worldogl.com

And on all our severs we can put on a stats page!
just take a look at this:
http://www.glenridgeposse.com/stats/pub/themes/bismarck/index.php
I came 40th!
I was *Gaunt*Master*
This was when CHR was first made my me,
and my first ever sever!
And I played with dial up And it was a USA server lol.
My ping owned all.
So what do you guys think?
My chicken brain is not that big but I come up with lots of good idea's.
And remember: Chickens are not meals, but friends.
bye,
-CHR-Mu74n7<
Oh and BTW:
See railnrebels.com
They can tell you all info on how to put a stats page up.
They're using VSP stats, same as me at http://weed.lag.in/vsp ;)
The problem is that stats in my oppinion should be shared between servers.
WeeD has a stats page!
No one told me!
cool! :D
Is it live stats?
ohooooooooooo,
Im going for no.1
Chickens Have Revenge!
Yea, WeeD has stats page, stats are gathered from "Arcain's shooting range" server only and yes, it's kinda live. Stats are generated from games.log, which is updated by q3 server every few minutes. If user hit stats page, vsp engine is trying to refresh stats. There is also static scan for changes in logfiles set every 2 hours. It could be a nice addon for 1.32 community :)




@mutant1: i'll reset stats when we move to .32 so you have only few days to get to the top ;)

 


@KrzychuG/Arcain: Good points, i permitted myself to copy/paste it and sum it up in Ideas thread from Efreeze Mod forum. I hope it's doable though I have absolutely no idea since I never tried coding anything for quake and didnt even look at its source.


Ladder and stats would be great though I believe it would only bring some more competition and would develop even more the "WarmUp nick phenomena". It's right the favorite victims or most hated opponents things are pretty funny though :)


Last but not least, i completely agree with Shiva's thread's concepts though i believe that it would be better if:



  • we added another category which is the EF players community (except noobs)
  • EF Players community voted for people in the Player council which would have at most 10 people and never more than 2 people from the same clan (thus representating at least 5 clans and preventing people from creating new clans just to be in the player council)
  • EF Players community voted for 3 to 7 (1 to 2 people per server) players among the 20 most non-noob active Efreeze people willing to apply to the High council (who sounds more like some Efreeze police actually ;) )

Of course numbers are just here as an example to represent what i do mean in terms of size.


edit: Of course High council should be reelected quite often (as their main ability is activity) like every one to three months.


 


Best Regards,

I think that both, server and community stats would be nice. Yes, you're right. It counts thaw as a kill, but game threat is as a point. Anyway, that should be easy to change. I'll take a look at that later and maybe make a fix ;)



I'm not sure what do you mean with warmup nicks. VSP traces players during nick changes and then each player will have a list of aliases. I'm not sure if it's checking IPs as well, but in current state if player with unnown nick will join it'll be threates as new stats entry.




The funny thing in my staff is that UnnamedPlayer is on the first place and have huge list of aliases. A bit unfair ;)




PS. Try using Opera with that forum, that looks horrible ;)

 


@Shiva: I didn't mean to change anything from your current structures which sound adequate to me. I just added that everybody from the community should be able to decide who they want to be in the councils (weither player one or high one) even if only people fitting some criterias may possibly apply to get such "jobs".


Also, as high council main role is to make sure constitution is respected, their "appliance criteria" is activity and they have to be reelected on a regular basis (in order to avoid inactivity).


 


To sum it up: Councils write and ensure constitution is respected but people from both councils are elected by everybody though the people applying have to fit some criterias.


 

coucil will have all servers rcon and kick all fuckers ? that sounds about cool thing and .. i m sorry to say this but really making rules for a game sounds ... not good i see no reason why ppl couldnt have fun in their own way .. i mean you should just let them all do whatever they want exept insulting other players and cheat ... not sure i xplained good what i have in mind but ... i did my best with today brain cu all WeedAssault
It's not like anyone would like to force people to do something or play in specified way. It's about respecting some rules, which are very similar on each server. Personally i about to keep those rules and punish if somebody breaks them too often:



1. No cheating!

2. No swearing (especially at other playes).

3. Don't use silly reconnects to get your stats better.

4. Don't spam.

5. Don't flood (nickflood is very annoying).

6. Don't even try to steal other players names!

7. Don't shout. We're not blind, we see what you're typing.





BTW, i'm not as bad, i don't kick all the time ;)
hehehe I AM :) lol but anyway in 1.32 nickflood is not allowed punkbuster will kick you for 1-2 mins if you do this / it s not possible to take other players name to play cause names are protected by punkbuster / most cheats are ... not working (i think) as for the rest well ... reconnect is just .. stupid / spam is annoying ok but well ... just a lil sometimes it s ok i think ... as for the blind thing the problem is if you use huge resolution text becomes really small and .. anyway sometimes when your playing you can t read ... but i agree with you ... no need to spam and shout ... even if i do it pretty often myself lol :d

KrzychuG Told :

It's not like anyone would like to force people to do something or play in specified way. It's about respecting some rules, which are very similar on each server. Personally i about to keep those rules and punish if somebody breaks them too often:

1. No cheating!
2. No swearing (especially at other playes).
3. Don't use silly reconnects to get your stats better.
4. Don't spam.
5. Don't flood (nickflood is very annoying).
6. Don't even try to steal other players names!
7. Don't shout. We're not blind, we see what you're typing.


BTW, i'm not as bad, i don't kick all the time ;)

Posted on 27 September 2006 at 19:39:25


i have ( or i had, cause rules are offline now ) rules on bedzie2:


1. No swearing at others.
2. No cheating.
3. No stupid reconnects.
4. No spamming.
5. Don't write with caps lock.
6. Dont steal names.

If You dont accept rules, dont connect to our server.
If You break rules - You can be kicked or/and banned.

Admins: *ExS*Adam, ODi
 
and btw web rcon can be used to multiple servers - my is administraning 3 servers, so if everything will be ok, i can add other servers and give link to councils

and btw web rcon can be used to multiple servers - my is administraning 3 servers, so if everything will be ok, i can add other servers and give link to councils






Yea, i know that but i'm wondering what's the diffrence between giving users rcon or access to webrcon. With both they can do exacly the same ;)

yes, but on webrcon u can define some commands as buttons ( kick !333!NoNE :P PAUAAAAAAAAA hehehe ) ;) and everything is on one place. You can't type in console rconpassword mysecretpass without / :)


and it is showing you all players on srever, not only 16 or 17 ( maybe it is fixed on .32, but i dont know :) )

hahaha ok i didnt knew that was for a league and then YES for sure rules are requiered ... i must say a no camper rule might be nice .. i dont really like to fall asleep while playing ... anyway i thought you wanted to do that JUST for the move to 1.32c and so i thught it was a bit harsh to make rules for clanless players etc ... most of them wont know them and will be kicked without knowing why etc ... especially new players we ll get from 1.32 and in the end it will be fights ... again but yes for league it s MUST ciao WeedAssault
and btw fuck firefox from now on i ll try to use explorer again here ... but ... loll gonna be hard :)
and i forgot to say : i tohught we were gonna join OGL wich would make things much easier i think but well ... it s not up to me and i dont know that much about ogl anyway ... ciao again WeedAssault
Hehe can't wait.. only a few more days... [feu]
@Marigold: with 1.32 you can kick with reason, so they should know the problem ;)


 

 





1. No swearing at others.
2. No cheating.
3. No stupid reconnects.
4. No spamming.
5. Don't write with caps lock.
6. Dont steal names.

If You dont accept rules, dont connect to our server.
If You break rules - You can be kicked or/and banned.

Admins: *ExS*Adam, ODi
 

Nice Work here, too! I am proud of you all :p

I think these rules fit well! I only would add Extreme Camping (not guarding) I mentioned it before, dm11 and stuff like that!

lets move to cpma vq3 freeze this mod has too many points that are 100x better then efreeze... better netcode, enemymodels, crosshair colors etc etc etc etc
Could you point any major advantages over efreeze?



Netcode could be one of them, but please explain it more

enemymodels, crosschair colors? - good for kids ;)
KrzychuG Told :
Could you point any major advantages over efreeze?



Netcode could be one of them, but please explain it more

enemymodels, crosschair colors? - good for kids ;)

Posted on 28 September 2006 at 22:33:14


lol i dont need to point out more for serveral reasons. There are too much too point out. And for me the netcode only is allready enough to give up efreeze. Don't know if you ever played cpma mod with 70 ping it just feels like a 40 ping really great.. and efreeze i cant hit a homo with 70 ping. takje a look at the website of cpma for more ++ why to use mnot gonna name it all ( als o its oofcourse the pro mod thats used in the CPL tourneys atm. Thats says enough right? ) Btw wheen u say those enemymodels and stuff are kids things you havent competed in any other decent mod with people have you? And you never heard of a pro scene of quake3/ quake4? Those thigs are very important

efreeze is clean vq3, it is not unlagged like other mods ( freezeinsta, osp, ufreeze )


i like unlagged thing from freezeinsta, not from ufreeze

rzr Told :

and efreeze i cant hit a homo with 70 ping.

Posted on 29 September 2006 at 16:13:44


As ive seen many people do better with a high ping than some with a low ping, this doesnt seem like a good point to me. Best EFreeze shots are made of prediction and precision - Latency is only a detail which is the distance between your crosshair and the actual position of your target. I think it also prevents most aimbots to work as long as people don't have 30- pings.


About crosshair color and ennemy models... Well these are details people got accustomed to, and I don't see how some could be better than others.


 


So far I've just played InstaUni and FreezeDT, still I definitely prefer Efreeze but i'll give your CPMA VQ3 mod a try and tell you if i like it better too.


 


best regards,

lol i dont need to point out more for serveral reasons. There are too much too point out. And for me the netcode only is allready enough to give up efreeze.

I just asked. If you don't want to talk about it then we're fine here.



Don't know if you ever played cpma mod with 70 ping it just feels like a 40 ping really great.. and efreeze i cant hit a homo with 70 ping.

Yes, i've played cmpa with ping even higher than 100 but also played efreeze with same ping and it was just fine for me. I had no problems hitting enemies. Sure, i'm not a pro player, how can i really know what's good here ;)


takje a look at the website of cpma for more ++ why to use mnot gonna name it all ( als o its oofcourse the pro mod thats used in the CPL tourneys atm. Thats says enough right? )

That says preety much but it doesn't mean that efreeze cannot be improved to fit current standards.


Btw wheen u say those enemymodels and stuff are kids things you havent competed in any other decent mod with people have you? And you never heard of a pro scene of quake3/ quake4? Those thigs are very important


You see, I can play perfecly fine without so that's why you can't undestand my point of view. I can play with enemymodels, i can play without it, not a big diffrence for me since i know how to recognize enemy team. Sure i heard about the pro scene but let's think that Quake is a silly game you're playing to have fun not to get nervous. It's all about fun. Don't you ever try to forget about it.

none made that for a reason i guess, you can't differ between enemy and own team - maybe it's more fair?! I'd like enemy models too, but does this make the game so much better?


other feature: In Ufreeze, you can only spectate your own team, not every player! maybe this is a fair feature too?

other feature: In Ufreeze, you can only spectate your own team, not every player! maybe this is a fair feature too?


That's usefull during clanwars :)
you cant spec other team and you can't "fly" on the map, it's good thing! :)