ok a few have been asking about my cfg.. here it is
// generated by quake, do not modify
unbindall
bind TAB "+scores"
bind ENTER "weapon 7; cg_drawcrosshair 3; cg_crosshairsize 20; sensitivity 4; cg_drawgun 1"
bind ESCAPE "togglemenu"
bind SPACE "+zoom"
bind + "sizeup"
bind - "sizedown"
bind / "+button3"
bind 0 "exec flag.cfg"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind = "sizeup"
bind [ "weapprev"
bind \ "+mlook"
bind _ "sizedown"
bind ` "toggleconsole"
bind a "+moveleft"
bind c "weapon 4"
bind d "+back"
bind e "+forward"
bind f "+moveright"
bind g "+moveright"
bind r "weapon 5; cg_drawcrosshair 2; cg_crosshairsize 24; sensitivity 4.7; cg_drawgun 1"
bind s "weapon 3; cg_drawcrosshair 4; cg_crosshairsize 39; sensitivity 4.3; cg_drawgun 0"
bind t "messagemode"
bind v "weapon 6; cg_drawcrosshair 4; cg_crosshairsize 12; sensitivity 5.2; cg_drawgun 0"
bind w "weapon 2; cg_drawcrosshair 5; cg_crosshairsize 20; sensitivity 3.3; cg_drawgun 0"
bind y "messagemode2"
bind z "weapon 8; cg_drawcrosshair 6; cg_crosshairsize 12; sensitivity 5.3; cg_drawgun 0"
bind ~ "toggleconsole"
bind CAPSLOCK "+movedown"
bind PAUSE "pause"
bind CTRL "+attack"
bind SHIFT "+speed"
bind DEL "name ^3
^1*^3W^1a^3r^1n^e^3l^1l"
bind PGDN "name ^1^^0warnell"
bind PGUP "+button2"
bind F3 "ui_teamorders"
bind F5 "+button2"
bind F6 "+moveleft"
bind F7 "+forward"
bind F8 "+moveright"
bind F9 "exec movie.cfg"
bind F11 "screenshot"
bind KP_MINUS "+scores"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "weapon 4"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"
seta cg_crosshairRGB "1 1 1 1"
seta cg_crosshairFriendRGB "1 0 0 1"
seta cg_scopeRGB "0 0 0 0.8"
seta cg_scopeFriendRGB "0.9 0 0 0.65"
seta cg_antilag "1"
seta cg_maxFragments "32"
seta cg_visibleBleeding "2"
seta cg_drawHands "1"
seta cg_chatHeight "4"
seta cg_chatTime "4000"
seta cg_msgHeight "4"
seta cg_msgTime "4000"
seta cg_maxPrecip "128"
seta cg_gunSize "0"
seta cg_gunCorrectFOV "1"
seta cg_sfxMuzzleFlash "0"
seta cg_sfxSurfaceImpacts "0"
seta cg_sfxBreathing "1"
seta cg_sfxTeamBands "1"
seta cg_sfxShowDamage "1"
seta cg_sfxBrassTime "2500"
seta cg_showBulletHits "1"
seta cg_standardChat "0"
seta cg_drawTeamScores "1"
seta cg_radar "1"
seta cg_radarRange "2000"
seta cg_autoScreenshot "0"
seta cg_sfxParticles "1"
seta cg_sfxParticleSmoke "1"
seta cg_sfxVisibleItems "1"
seta cg_zoomWrap "1"
seta cg_autoRadio "0"
seta gear "FMAQRWA"
seta weapmodes_save "000000100200000"
seta r_maxpolyverts "9000"
seta r_maxpolys "1800"
seta r_lightmap "0"
seta r_directedScale "1"
seta r_intensity "1"
seta r_mapOverBrightBits "2"
seta r_colorMipLevels "0"
seta sv_master1 "master3.idsoftware.com"
seta ui_bigFont "0.4"
seta ui_smallFont "0.25"
seta cg_noProjectileTrail "1"
seta ch_recordMessage "1"
seta cg_drawPing "0"
seta g_doWarmup "0"
seta com_maxfps "60"
seta com_blood "0"
seta com_introplayed "1"
seta in_midi "0"
seta in_midiport "1"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_mouse "1"
seta in_joystick "0"
seta in_joyBallScale "0.02"
seta joy_threshold "0.150000"
seta vm_cgame "0"
seta vm_game "0"
seta vm_ui "0"
seta dmflags "40"
seta fraglimit "50"
seta timelimit "0"
seta sv_hostname "^1war^7server"
seta sv_maxclients "8"
seta sv_maxRate "0"
seta sv_minPing "0"
seta sv_maxPing "0"
seta sv_floodProtect "1"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "master.kali.net"
seta sv_master4 ""
seta sv_master5 ""
seta cl_yawspeed "140"
seta cl_pitchspeed "9999"
seta cl_maxpackets "30"
seta cl_packetdup "1"
seta cl_run "1"
seta sensitivity "3.24"
seta cl_mouseAccel "1.43"
seta cl_freelook "1"
seta cl_allowDownload "0"
seta r_inGameVideo "1"
seta cg_autoswitch "0"
seta m_pitch "-0.022000"
seta m_yaw "0.022"
seta m_forward "0.25"
seta m_side "0.25"
seta m_filter "0"
seta cl_maxPing "800"
seta name "^1
^3*^1W^3a^1r^3n^1e^3l^1l"
seta rate "10000"
seta snaps "45"
seta model "sarge/blue"
seta headmodel "sarge/blue"
seta team_model "sarge/blue"
seta team_headmodel "sarge/blue"
seta g_redTeam "Stroggs"
seta g_blueTeam "Pagans"
seta color1 "1"
seta color2 "5"
seta handicap "100"
seta sex "female"
seta cl_anonymous "0"
seta cg_predictItems "1"
seta cg_viewsize "100"
seta r_glDriver "opengl32"
seta r_allowExtensions "1"
seta r_ext_compressed_textures "0"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_texture_env_add "1"
seta r_picmip "1"
seta r_roundImagesDown "1"
seta r_detailtextures "1"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_stereo "0"
seta r_stencilbits "0"
seta r_depthbits "24"
seta r_overBrightBits "1"
seta r_ignorehwgamma "0"
seta r_mode "6"
seta r_fullscreen "1"
seta r_customwidth "1600"
seta r_customheight "1024"
seta r_customaspect "1"
seta r_simpleMipMaps "1"
seta r_vertexLight "1"
seta r_subdivisions "4"
seta r_smp "0"
seta r_ignoreFastPath "1"
seta r_lodCurveError "250"
seta r_lodbias "0"
seta r_flares "0"
seta r_ignoreGLErrors "1"
seta r_fastsky "1"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_dlightBacks "1"
seta r_finish "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_swapInterval "0"
seta r_gamma "1.493750"
seta r_facePlaneCull "1"
seta r_railWidth "6"
seta r_railCoreWidth "3"
seta r_railSegmentLength "25"
seta r_primitives "0"
seta cg_shadows "1"
seta r_lastValidRenderer "GeForce2 GTS/AGP/3DNOW!"
seta vid_xpos "3"
seta vid_ypos "22"
seta s_volume "0.675000"
seta s_musicvolume "0"
seta s_separation "0.5"
seta s_doppler "1"
seta s_khz "22"
seta s_mixahead "0.2"
seta s_mixPreStep "0.05"
seta com_soundMegs "8"
seta ui_ffa_fraglimit "50"
seta ui_ffa_timelimit "0"
seta g_spScores1 "\l25\1\l24\1\l23\1\l22\1\l21\1\l20\1\l19\1\l18\1\l17\1\l16\1\l15\1\l14\1\l13\1\l12\1\l11\1\l10\1\l9\1\l8\1\l7\1\l6\1\l5\1\l4\1\l3\1\l2\1\l1\1\l0\1"
seta g_spScores2 "\l21\1\l10\1\l9\1\l8\1\l5\1\l4\1\l7\1\l6\1\l24\1"
seta g_spScores3 "\l13\1\l12\1\l11\1\l24\1"
seta g_spScores4 "\l5\1\l20\1\l18\1\l8\1\l25\1\l15\1\l0\1\l16\1\l19\1\l11\1\l6\1\l21\1"
seta g_spScores5 "\l22\1\l23\1\l25\1\l21\1\l20\1\l19\1\l18\1\l17\1\l16\1\l15\1\l14\1\l13\1\l12\1\l11\1\l10\1\l9\1\l8\1\l7\1\l6\1\l5\1\l4\1\l3\1\l2\1\l1\1\l0\1\l24\1"
seta g_spAwards "\a4\78104\a2\3342\a1\4565\a5\194\a0\1194\a3\1092"
seta g_spVideos "\tier8\1\tier7\1\tier6\1\tier5\1\tier4\1\tier3\1\tier1\1\tier2\1"
seta ui_browserMaster "2"
seta cg_brassTime "0"
seta cg_drawCrosshair "4"
seta cg_drawCrosshairNames "1"
seta cg_marks "0"
seta net_noudp "0"
seta net_noipx "0"
seta net_socksEnabled "0"
seta net_socksServer ""
seta net_socksPort "1080"
seta net_socksUsername ""
seta net_socksPassword ""
seta cm_playerCurveClip "1"
seta g_maxGameClients "20"
seta capturelimit "0"
seta g_friendlyFire "0"
seta g_teamAutoJoin "0"
seta g_teamForceBalance "0"
seta g_warmup "60"
seta g_log "games.log"
seta g_logSync "0"
seta g_banIPs ""
seta g_filterBan "1"
seta g_allowVote "0"
seta cg_drawGun "0"
seta cg_zoomfov "70"
seta cg_fov "125"
seta cg_stereoSeparation "0.4"
seta cg_gibs "1"
seta cg_draw2D "1"
seta cg_drawStatus "1"
seta cg_drawTimer "1"
seta cg_drawFPS "0"
seta cg_drawSnapshot "0"
seta cg_draw3dIcons "1"
seta cg_drawIcons "1"
seta cg_drawAmmoWarning "1"
seta cg_drawAttacker "0"
seta cg_drawRewards "0"
seta cg_crosshairSize "20"
seta cg_crosshairHealth "0"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_simpleItems "0"
seta cg_lagometer "0"
seta cg_railTrailTime "1500"
seta cg_runpitch "0.000"
seta cg_runroll "0.000"
seta cg_bobpitch "0.002"
seta cg_bobroll "0.002"
seta cg_teamChatTime "3000"
seta cg_teamChatHeight "0"
seta cg_forceModel "1"
seta cg_deferPlayers "1"
seta cg_drawTeamOverlay "1"
seta cg_drawFriend "1"
seta cg_teamChatsOnly "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_cameraOrbitDelay "50"
seta cg_scorePlums "1"
seta cg_smoothClients "1"
seta cg_noTaunt "1"
seta cg_oldRail "1"
seta cg_oldRocket "0"
seta cg_oldPlasma "1"
seta cg_trueLightning "0.0"
seta g_spSkill "4"
seta cl_timeNudge "0"
seta ui_3waveFont "1"
seta cg_bobup "0.005"
seta cg_altGrenades "0"
seta cg_altLightning "0"
seta cg_altPlasma "0"
seta cg_ammoCheck "0"
seta cg_autoAction "0"
seta cg_clientLog "0"
seta cg_crosshairPulse "0"
seta cg_Customloc "0"
seta cg_damageDraw "0"
seta cg_damageKick "0"
seta cg_deadBodyFilter "0"
seta cg_drawDecals "1"
seta cg_enableOSPHUD "1"
seta cg_enemyColors "2222"
seta cg_enemyModel "tankjr/pm"
seta cg_execVstr ""
seta cg_fallKick "1"
seta cg_float "0"
seta cg_followkiller "0"
seta cg_followpowerup "0"
seta cg_followviewcam "1"
seta cg_forceColors "0"
seta cg_lightningImpact "0"
seta cg_MaxlocationWidth "16"
seta cg_muzzleFlash "1"
seta cg_nochatbeep "1"
seta cg_NoMOTDDisplayDuringDemo "0"
seta cg_nomip "0"
seta cg_oldCTFSounds "0"
seta cg_oversampleMouse "0"
seta cg_statScrollTime "0.15"
seta cg_q3compScoreboard "1"
seta cg_scoreTransparency "1.0"
seta cg_showPlayerLean "1"
seta cg_smoke_sg "1"
seta cg_smokegrowth_gl "1"
seta cg_smokegrowth_rl "1"
seta cg_smokeradius_gl "32"
seta cg_smokeradius_rl "64"
seta cg_teamRails "0"
seta cg_useScreenShotJPEG "0"
seta ch_3waveFont "0"
seta ch_ColorLocations "1"
seta ch_CrosshairColor "green"
seta cf_CrosshairNames "3x3"
seta ch_CrosshairNamesLeft "0"
seta ch_crosshairTeamInfo "1"
seta ch_drawHealthMeters "0"
seta ch_drawFlagNames "2"
seta ch_drawPickup "1"
seta ch_drawSpeed "0"
seta ch_TeamBackground "0"
seta cf_Following "6x6"
seta ch_FilterLocationsTeamchat "0"
seta ch_fragMessage "1"
seta cf_Fragmsg "2x2"
seta ch_graphs "1"
seta ch_InverseTeamChat "1"
seta ch_Obituaries "1"
seta ch_Pickupitem "1"
seta cf_Pickupstring "10x14"
seta cf_Scores "16x16"
seta cf_Statusbar "32x32"
seta ch_StatusbarFormat "10"
seta ch_statusbarStyle "1"
seta cf_Teamchat "8x12"
seta ch_TeamchatOnly "0"
seta ch_TeamCrosshairHealth "1"
seta cf_TeamCrosshairHealth "12x12"
seta ch_Teamoverlay "p12n h/aw l"
seta cf_Teamoverlay "6x8"
seta cf_Vote "10x14"
seta ch_weaponList "1"
seta ch_weaponListBackground "1"
seta ch_weaponListDrawAll "0"
seta ch_weaponListFlash "1"
seta ch_Weaponswitch "4"
seta cf_WeaponSwitch "32x32"
seta cf_WeaponName "6x6"
seta cf_AmmoStatusbar "8x8"
seta s_ambient "1"
seta in_logitechbug "0"
seta sv_punkbuster "0"
seta sv_lanForceRate "1"
seta sv_strictAuth "1"
seta cl_punkbuster "1"
seta com_hunkMegs "128"
seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_bloat "2.0"
seta s_numpolys "400"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_polykeep "1000000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_leafnum "0"
seta s_max_distance "1000.0"
seta s_min_distance "3.0"
seta s_distance "100.0"
seta s_rolloff "1.0"
seta s_compression "1"
seta r_ext_compress_textures "1"
seta color "4"
seta com_zoneMegs "128"
enjoy

can easily spot direction it came from then
.. but i will try it 
daim... u guys know much about quake